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A D&D 4e Combat Manager

I just tried this tool. WOW!!!!!!!!  I've tried every 4e combat manager and this is by far the best. It has all of the features I'm looking for and the GUI is perfectly organized and easy to use.

No, I'm in no way affiliated with this tool or it's programmer. I just thought I'd give it a two thumbs up so others may benefit from it.

- User Thraug on Wizard's of the Coast's D&D Forum

Home The News 4eTurnTracker 1.0.09 adds many Features requested by Users

4eTurnTracker 1.0.09 adds many Features requested by Users PDF Print E-mail
Written by Paul McCullagh   
Sunday, 10 July 2011 20:32

I have just released 4eTurnTracker 1.0.09. This version includes a bunch of features that have been suggested by many users.

You will find a complete list in the release notes, but here are some of the highlights:

  • A easy way to move creatures around in the initiative list.
  • A quick way to remove Monsters and Characters from a running encounter.
  • A text field for adding comments to ongoing affects or to create custom affects on the fly.
  • A way to reset and re-run an encounter.
  • Added Resistance and Vulnerability to the ongoing affects that can be applied to creatures.

The new version also includes a number of improvement that will increase the overall usability of the program, for example:

  • The DM can now edit the HP, and Healing Surge and Action Point levels in the Character Creator during combat.
  • When a creature dies it is no longer automatically removed from the DM's display (in case the creature comes alive again!).
  • All monsters are automatically removed when the encounter is ended.
  • Monsters are no longer visible on the Player's Display before an encounter starts.

I have also taken further step to integrate the Player's Display into the action:

  • When the DM is entering the initiative value for a character, the character is displayed in the "Your Turn!" widget.
  • When the DM brings up the Short Rest dialog, players can now follow the input for Hit Points and Healing Surges in the Player's Display.
  • Healing Surges and Action Points in addition to the Hit Point level of Characters is now shown in the Player's Display.

It has been great hearing from you all. Your input helps to make 4eTurnTracker a better program, so thanks for the feedback!

Last Updated on Sunday, 10 July 2011 22:15