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A D&D 4e Combat Manager

Please note: this web-site is going down on 28 April 2017!!!

4eTurnTracker will continue to be hosted by Launchpad. Here you may download the lastest builds of the program (version 2.0.12) and you have access to the source code of the project.

Cost of this Web-site is 120 EUR per year. I have added a Donate button below, in case you would like to contribute to the the upkeep of the Web-site beyond April 2017.

4eTurnTracker continues to be a popular program, even though many are playing 5e these days. However, I am no longer using the program myself so I plan to invest the money I spend on this site into a new project! :)

Thanks, and all the best to the fans!

- Paul McCullagh

Home The News 4eTurnTracker 1.5.01 tracks Monster Power Usage

4eTurnTracker 1.5.01 tracks Monster Power Usage PDF Print E-mail
Written by Paul McCullagh   
Thursday, 15 September 2011 09:04

I have just released 4eTurnTracker 1.5.01. The latest version is packed with great new features! Possible the most useful is the tracking of Monster power usage. Just move the mouse over the Monster Stat Block, and 4eTurnTracker will highlight which powers can be used. Used powers are grayed out. On the Monster next turn, the program will automatically enable those powers that can be used again. If the power requires a recharge roll, 4eTurnTracker will do this for you!

Users of 4eTurnTracker will notice immediately that something has happened to the dialogs. They no longer "pop-up". Instead the dialogs appears in the main window in place of the initiative list. In this way, the dialogs have been better integrated into the rest of the program. For example, changing the "Source" pop-up in the Conditions and Effects Dialog, will change the Current Creature, and when you apply damage, the changes are reflected immediately by the "Target" creatures in the Selected Creatures list (canceling the dialog will reverse the change, of course). I also believe this technique will save time by providing a more reliable positioning of the controls in the screen, and minimize mouse movement, which means times saved for the DM!

Another time saver for power users is hotkeys for all actions. They are all indicated on the menu items. That is, all except one of the most important: selecting the HP box on the button palette. This can now be done with TAB. So you can now do damage (or heal) with 2 key strokes: after selecting the targets, hit TAB and the CTRL-T (or CMD-T on Mac), to "Hit!". The shortcuts for dealing damage, adding temporary hit-points and healing are in a new menu called "Health" (or lack of, hehe).

Another important change is for users and fans of the EN World adventures. I have made improvements to correctly import the Stat Blocks for Monsters specified in Zeitgeist and War of the Burning Sky. DM's, in case you didn't know, you can import Stat Blocks straight from a PDF by simply selecting the text of the block, and then copy and paste into the input box provided by 4eTurnTracker's Monster Manager window. 4eTurnTracker is really good at parsing Stat Block text, and can gather the information and display in the new Essentials format.

Finally, 1.5.01 includes a number of bug fixes and smaller features which you can read about in the Release Notes.

I am really proud of this version. I believe 4eTurnTracker is now approaching what can be called the ideal Combat Manager for D&D 4th Edition, almost a year after I started developing the program. So thanks to all my users because this would not have been possible without your input, suggestions and testing!

Last Updated on Thursday, 15 September 2011 10:41